Course Description

The other sections are styled to help you create beautiful, high-converting pages. If you already know exactly what you want, use this section to add text, images, video, audio, etc. and build something completely custom. This is your sandbox — create what you want! 





Target Audience

  • Text length of individual points can be shorter or longer depending on your needs

  • Text length of individual points can be shorter or longer depending on your needs

  • Text length of individual points can be shorter or longer depending on your needs

Course curriculum

Includes Lectures, Quiz, Reading Material

    1. Introduction

    2. Course contents

    3. Setting the environment

    1. Build your first application - part 1

    2. Build your first application - part 2

    3. Improve your application and challenge

    4. Challenge solution

    1. Java variables and arithmetic operators

    2. Java operators - conditional statements - for loops

    3. Loops continued and challenge

    4. Create Guess Me Game - challenge solution

    5. Arrays

    6. Objective oriented programming

    7. Objective oriented programming 2

    8. Objective oriented programming challenge

    9. Collections in Java

    10. Static keyword - inner classes - interfaces - abstract classes

    11. Concurrency and threading in Java - challenge

    12. Concurrency and threading in Java - challenge solution

    13. Concurrency and threading in Java - challenge solution (continued)

    1. User interface basics

    2. User interface basics (continued)

    3. Constraint layout - relative layout - linear layout - on click listeners

    4. List view and spinner and their adapters and onItemClickListeners

    5. Different XML files

    6. Look different in different configurations - manifest

    7. Challenge and solution

    8. Challenge solution (continued)

    1. First sample application - app's first page and intents

    2. Logs - list view - gradle - recycler view - recycler view adapter

    3. Recycler view adapter (continued)

    4. Recycler view (continued) - card view - create utility class

    5. Show all books - Intents and Multiple Activities - Show Book Details

    6. Fix book layout - add books to different categories - alert dialogs

    7. Improve the app - add all categories - enable up button

    8. Redesign app logic - add about dialog - web view

    9. Delete books by long pressing on a card view - animations

    1. Android Studio environment and shortcuts

    2. Debugging - logs - exceptions - run the app on a real device

About this course

  • Free
  • 107 lessons
  • 33.5 hours of video content

This is where you seal the deal.

Course Features

  • 310+ Lectures

  • Self Paced Learning

  • Faculty Support

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Questions!

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